Overview¶
Add/Change¶
At this point it is assumed that the Installer has already been run on a Root or V-Server.
externalID¶
Reseller Assign¶
Here you can select whether this master server is assigned to a reseller.
Resellers¶
If Yes is selected for Assign Reseller, you can select a reseller to access this master.
Activate¶
SSH2 IP¶
IP or hostname of the masterserver
Primary IP/Domain for Administration (DMZ), others for external Connections¶
Additional IP¶
Additional IP addresses that are available to the master server can be entered here.
FTP Port¶
If the FTP port on the master server has been changed, this can be adjusted here.
SSH2 Port¶
If the SSH Port was changed on the masterserver, this can be adjusted here.
SSH2 Username¶
Here you enter the username that you chose during the installation of the Game Master.
Use Public Keyfile¶
Here you can choose how the web interface authenticates itself to the game master. - No => password - yes => keyfile - yes + password => Password protected Keyfile
SSH2 Password¶
Here you enter the password of the user you created during the installation of the Game Master. If you did not choose a password, but created a keyfile, you do not have to fill in this field.
Name of the Public Keyfile¶
Filename of the Public Keyfile uploaded to the webspace. The keyfiles belong in the folder "Keys" on the webspace.
Operating System¶
Bit Version¶
Hyper Threading¶
Select Yes if your processor and operating system support Hyperthreading.
Cores¶
Enter here the number of cores your processor has. Note: If you selected "Yes" in Hyperthreading, your cores will automatically be doubled. Enter here only the number of Real cores.
Ram (MB)¶
Amount of RAM in MB. Note: Your operating system, as well as other services on the server will also need a little RAM. Therefore, it is advisable not everything to write here RAM but deduct ~ 1 GB.
Description¶
Maximum Slots¶
Maximum Servers¶
Number of servers to run on this master server (maximum).
Installation Paths¶
Remove Logs after N Days¶
Remove Demos after N Days¶
Remove ZTMP Files after N Days¶
Remove invalid Files after N Days¶
UserIDs starting from¶
Server Binaries¶
Configs Link¶
Illegal Files¶
Here file types can be defined, which are not wanted on this server. _Note: _ If you add ".zip" here for example, users of Minecraft servers may get problems with "Mods/plugins/resource packages".
Use Ionice¶
Quotas¶
Enable Quotas¶
Quota Command¶
Repquota Command¶
Block Size¶
For most systems, the block size is 4096. D.h. One block contains 4096 bytes of data.
Block/Inode Ratio¶
For most systems, the ratio is 4. on 4 blocks comes an inode
Autoupdate¶
Hourly Update at Minute¶
Steam Account¶
If data is entered here, these overwrite the settings of the templates.
SteamCmd Account¶
SteamCmd Password¶
Delete¶
Removes the masterserver entry from the database. This also removes all Master Apps and Game Server users from the database.
Reinstall¶
If you click on Reinstall for a master entry, you will get all servers installed on it listed. You can now select all those that you want to reinstall. Once the selection is complete, click on the "Reinstall" button. Now the servers are being reinstalled asynchronously in the background.